Special Forces Expansion: The new vehicles in the Special Forces expansion have been put in a separate chart following the main chart. Artillery kills APCs and tanks with only a direct hit, otherwise doesn't do that much damage with a near miss. Aircraft laser guided missiles can destroy installations (UAVs, etc.) and bridges in a single hit, two aircraft bombs will do the same, and TV guided helicopter missiles need a little more than 2 hits. The US transport helicopter guns can be used against APCs and mobile AAs, as can all attack helicopter cannons (aircraft autocannons, not so much). The mobile antiair cannons do well against jets (if you can time it right and actually hit, good luck with that), but fairly useless against APCs and tanks (though the US M6 Linebacker does not totally stink). Antitank emplacements are about twice as effective as other antitank and tank vs. Antitank soldiers' rockets are the exact same as APC rockets. For antitank, shoot tanks in the tracks or rear, it's about twice as effective as the front APCs have the same armor all around. The APC cannon is surprisingly effective against tank tracks. The heavy machine gun is worthwhile against aircraft of all types, the light machine guns are weak. Grenades against tanks or APCs is not a real winner. Even shooting at jeeps is something of a waste, though worthwhile for the chance of hitting the soldiers themselves. Battlefield 2 Giant Grid O' Death Battlefield 2 Giant Grid O' Death Lessons: soldiers' small arms are pretty much for shooting other soldiers, especially in the head.
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